ENGINEERED FOR SONIC PERFECTION. PUSHING THE BOUNDARIES OF ADDITIVE SYNTHESIS.

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DSP Architecture

Crafted Hertz Audio DSP Development

At Crafted Hertz, we believe that software instruments shouldn't just emulate the past—they should redefine the future. Built from the ground up using modern C++ and the JUCE framework, our audio engines are designed to provide uncompromising sound quality without wasting your CPU cycles. We develop tools for producers who demand surgical precision and analog warmth in a single interface.

Our core philosophy is centered around strictly optimized Digital Signal Processing. Unlike generic synths that rely on heavy oversampling to mask aliasing, our additive engines calculate up to 320 distinct partials in real-time. This guarantees a mathematically pure waveform generation, delivering a high-end, crystalline top-end that cuts through any mix.

But perfection isn't just about clean math. To achieve that massive, chest-rattling 'fatness' sought after in modern electronic music, we meticulously modeled Zero-Delay Feedback (ZDF) filters, non-linear soft-clipping saturation stages, and intelligent phase randomization algorithms for our unison voices. The result is a sound that hits with the authority of analog hardware, yet offers the limitless control of modern software.

Every knob, every envelope, and every UI pixel is crafted to empower your workflow. We don't build toys. We build professional studio instruments.

RESYNTH

Meet Our Flagship

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Resynth VST3 Interface

320-Partial Additive Engine

Experience unparalleled sonic clarity. Resynth builds sounds from the ground up using 320 distinct sine waves, ensuring artifact-free audio across the entire frequency spectrum.

Drag & Drop Resynthesis

Simply drop any .wav, .mp3, or .flac file into the UI. Resynth instantly analyzes and normalizes the sample, allowing you to manipulate its harmonic structure in real-time.

Analog Warmth & Unison

Dial in massive supersaws with our phase-randomized unison engine, and glue it all together using pre-filter saturation and Moog-modeled Zero-Delay Feedback filters.

SUPPORT

Technical Help

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Have questions about Resynth, licensing inquiries, or need technical assistance? Send a message directly to our engineering team.